K-12 Math Spectrum · CCSS Aligned

K-12 Interactive Math Tools & Virtual Manipulatives

A comprehensive catalog of 161 interactive math tools with 17 live bilingual games featuring real-world challenges and instant step-by-step feedback. Categorized by grade (K through 12) and mathematical domain.

Total Tools: 161
🌟 Live Interactive Games: 17
Grade Spectrum: K – 12
Curriculum Spectrum

Browse Tools by Grade

From early number sense in Kindergarten to fractions in elementary, and systems of equations in middle/high school.

Grades 6-8

Middle School (Grades 6–8)

Ratios, proportions, negative numbers, linear systems, Pythagorean theorem, and statistics.

38 modules (5 live)
6-01 Design
Ratios, Rates, Unit Rates, and Multiple Representations
Ratios, Rates, and Percents
6-02 Design
Finding the Whole from a Percent and Converting Rates
Ratios, Rates, and Percents
6-03 Design
Dividing Fractions by Fractions
The Number System
6-04 Design
Division, Decimal Operations, GCF, and LCM
The Number System
6-05 Design
Positive and Negative Rational Numbers
The Number System
6-06 Design
Variables, Terms, and Equivalent Expressions
Expressions, Equations, and Inequalities
6-07 Design
One-Step Equations and One-Variable Inequalities
Expressions, Equations, and Inequalities
6-08 Design
Independent and Dependent Variables
Expressions, Equations, and Inequalities
6-09A Design
Area of Triangles and Polygons
Geometry
6-09B Design
Volume with Fractional Edge Lengths
Geometry
6-09C Design
Coordinate Polygons and Side Lengths
Geometry
6-09D Live
Nets and Surface Area of Solids
Geometry
6-10 Design
Statistical Questions, Distributions, Center, and Variability
Statistics
7-01 Design
Unit Rates, Proportional Constants, and y = kx
Proportional Relationships
7-02 Live
Discounts, Tax, and Percent Change
Ratios and Proportional Relationships
7-03 Design
Rational Number Operations and Decimal Forms
The Number System
7-04 Design
Rewriting Linear Expressions and Multistep Algebra
Expressions, Equations, and Inequalities
7-05 Design
Linear Equations and Inequality Solution Sets
Expressions, Equations, and Inequalities
7-06 Design
Scale Drawings and Triangle Construction
Geometry
7-07A Live
Two-Dimensional Cross Sections of Three-Dimensional Figures
Geometry
7-07B Design
Pi, Circumference, and Area of Circles
Geometry
7-07C Design
Supplementary, Complementary, Vertical, and Adjacent Angles
Geometry
7-07D Design
Area, Surface Area, and Volume of Composite Figures
Geometry
7-08 Design
Random Samples and Population Inference
Statistics and Probability
7-09 Design
Comparing Centers and Variability of Two Populations
Statistics and Probability
7-10 Design
Theoretical and Experimental Probability
Statistics and Probability
8-01 Design
Irrational Numbers and Rational Approximations
The Number System
8-02 Design
Integer Exponents, Radicals, and Scientific Notation
Exponents and Radicals
8-03 Design
Proportions, Slope, and Linear Equations
Equations and Systems
8-04 Design
Three Solution Types for Linear Equations
Equations and Systems
8-05 Live
Systems of Linear Equations
Equations and Systems
8-06 Design
Functions in Tables, Graphs, Equations, and Words
Functions
8-07 Design
Linear Functions, Rate of Change, and Initial Value
Functions
8-08 Design
Transformations, Congruence, and Similarity
Geometry
8-09A Design
Parallel Lines, Transversals, and Triangle Angles
Geometry
8-09B Design
The Pythagorean Theorem and Coordinate Distance
Geometry
8-09C Live
Volumes of Cylinders, Cones, and Spheres
Geometry
8-10 Design
Scatter Plots, Lines of Fit, and Two-Way Tables
Statistics
Grades 9-12

High School (Grades 9–12)

Algebra I, Integrated Math, linear relations, quadratic functions, and geometric modeling.

52 modules (1 live)
9-01 Design
Quantities, Units, and Mathematical Modeling
Algebra I
9-02 Design
Expression Structure and Equivalent Forms
Algebra I
9-03 Design
Linear Equations, Inequalities, and Rearranging Formulas
Algebra I
9-04 Live
Linear Relations, Lines, and Systems
Algebra I
9-05 Design
Function Domain, Range, and Multiple Representations
Algebra I
9-06 Design
Linear Function Models
Algebra I
9-07 Design
Exponential Growth and Decay
Algebra I
9-08 Design
Quadratic Equations and Functions
Algebra I
9-09 Design
Polynomial Operations, Zeros, and Factors
Algebra I
9-10 Design
Univariate and Bivariate Data and Correlation
Algebra I
9-11 Design
The Mathematical Modeling Cycle
Algebra I
10-01 Design
Transformations in the Coordinate Plane
Geometry
10-02 Design
Congruence and Triangle Criteria
Geometry
10-03 Design
Geometric Theorems and Proof
Geometry
10-04 Design
Compass and Straightedge Constructions
Geometry
10-05 Design
Similarity and Proportionality Theorems
Geometry
10-06 Design
Right Triangles and Trigonometric Ratios
Geometry
10-07 Design
Circle Theorems, Arc Length, and Sector Area
Geometry
10-08 Design
Coordinate Proofs, Lines, Circles, and Parabolas
Geometry
10-09 Design
Area, Surface Area, Volume, and Dimensional Relationships
Geometry
10-10 Design
Geometric Modeling
Geometry
10-11 Design
Conditional Probability and Probability Rules
Geometry
11-01 Design
Rational Exponents and Radicals
Algebra II
11-02 Design
Complex Numbers and Quadratic Equations
Algebra II
11-03 Design
Polynomial Theorems, Identities, and Zeros
Algebra II
11-04 Design
Rational and Radical Expressions
Algebra II
11-05 Design
Nonlinear Equations and Systems
Algebra II
11-06 Design
Global Features of Functions
Algebra II
11-07 Design
Function Transformations, Composition, and Inverses
Algebra II
11-08 Design
Function Models and Growth Comparisons
Algebra II
11-09 Design
Arithmetic and Geometric Sequences and Finite Series
Algebra II
11-10 Design
The Unit Circle, Periodic Models, and Trigonometric Identities
Algebra II
11-11 Design
Sampling, Experiments, and Statistical Inference
Algebra II
11-12 Design
Conditional Probability, Expected Value, and Decisions
Algebra II
12-A1 Design
Polynomial and Rational Functions
Precalculus
12-A2 Design
Exponential and Logarithmic Functions
Precalculus
12-A3 Design
Trigonometric and Polar Functions
Precalculus
12-A4 Design
Parametric Equations, Vectors, Matrices, and Representations
Precalculus
12-B1 Design
Limits and Continuity
Calculus
12-B2 Design
The Definition of the Derivative and Differentiation Rules
Calculus
12-B3 Design
Applications of Derivatives
Calculus
12-B4 Design
Integrals, Accumulated Change, and Applications
Calculus
12-B5 Design
Differential Equations and Growth Models
Calculus
12-B6 Design
AP Calculus BC Extensions
Calculus
12-C1 Design
Statistical Questions, Data Collection, and One-Variable Data
Statistics
12-C2 Design
Probability, Random Variables, and Probability Distributions
Statistics
12-C3 Design
Inference for Categorical Data: Proportions
Statistics
12-C4 Design
Inference for Quantitative Data: Means
Statistics
12-C5 Design
Regression Analysis and Choosing an Inference Method
Statistics
12-D1 Design
Data Science
Advanced Mathematics Pathways
12-D2 Design
Discrete Mathematics
Advanced Mathematics Pathways
12-D3 Design
Financial Algebra
Advanced Mathematics Pathways
Subject Domains

Browse Tools by Mathematical Domain

Cross-grade progression across fundamental math concepts for targeted conceptual practice.

Eight Mathematical Practice Standards

Shared pedagogical principles guiding the interaction design of every tool in this catalog.

P-01

Make sense of problems and persevere in solving them

Break a problem into knowns, unknowns, and constraints, then keep trying viable steps.

P-02

Reason abstractly and quantitatively

Move between concrete quantities and the symbols that represent them.

P-03

Construct viable arguments and critique reasoning

Justify conclusions with evidence and evaluate the reasoning of others.

P-04

Model with mathematics

Represent real situations with diagrams, equations, and models.

P-05

Use appropriate tools strategically

Choose and use the right tool — number line, model, or diagram — for the task.

P-06

Attend to precision

Communicate clearly with accurate units, labels, and definitions.

P-07

Look for and make use of structure

Notice patterns and structure to simplify and generalize.

P-08

Look for and express regularity in repeated reasoning

Spot repetition to build shortcuts and general methods.

Frequently Asked Questions

What is the Inquiry AI K-12 Math Tool Catalog?

A structured catalog of 161 math manipulatives and concept labs spanning Kindergarten through Grade 12. Every tool aligns with Common Core standards to transform abstract equations and theorems into interactive visual models.

Are these virtual math manipulatives and games free to use?

Yes. All live interactive tools run directly in modern web browsers with zero downloads, zero logins, zero sign-ups, and zero ads.

What is the difference between Live Interactive Games and Reference Prototypes?

Live games (such as Frog Number Line Jumps, Telling Time, Fraction Line Plots, and 3D Unit Cubes) are built natively with responsive Vue components featuring real-world challenge modes, step-by-step reasoning, and touch/keyboard accessibility. Prototypes serve as interactive references and are progressively upgraded to native tools.

How do these tools support classroom instruction and home practice?

Each tool detail page provides a complete 10-point pedagogical guide, covering target grade levels, learning goals, step-by-step directions, focus observations, common misconceptions, prerequisite skills, and actionable tips for educators and parents.