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Unroll a Circle into a Rectangle

From 4 slices to 32

Tap + to add slices: 4 → 8 → 16 → 32. The right-hand row of wedges quietly straightens — the more slices, the more it resembles a real parallelogram.

What this game shows · Circle to Rectangle

Slice a circle into more and more wedges and the rearranged shape gets straighter. At 32 wedges it looks like a real rectangle — base πr, height r. The circle hasn't changed; only the cuts are finer.

4 → 32 wedges
as the count grows, the curved edge gets more linear.
Limit shape
a true rectangle — the formula reads πr × r.
Area conserved
circle area = rectangle area at every step.

Aligned with CCSS 7.G.B.4.

Slice & Rearrange

More slices → the pieces line up into a near-perfect parallelogram (base ≈ πr, height = r).

4 slices
base ≈ π × 4 = 12.57 h = 4

Geometry and measurement model

Who this demo helps, and where to practice next

Unroll a Circle into a Rectangle is built for students who memorize formulas before seeing the shape decomposition. It gives the page a clear search purpose: learn the model, manipulate it, then continue into the matching grade-level practice.

Unroll a Circle into a Rectangle helps when a student can copy a procedure but cannot explain why it works. The demo slows the idea down into a visible model before sending the learner to guided missions.

Learning goals

  • The circle (left) and the rearranged row (right) always have equal area — only the arrangement changes.
  • At 32 wedges the curved edge is nearly straight, with length ≈ πr.
  • This is the seed of integral calculus: slice a curved shape into infinitely small straight pieces, then sum them.

How to play

  1. 1 Identify the shape pieces before calculating.
  2. 2 Drag or replay the model until the formula can be described from the picture.
  3. 3 Open the related geometry topic when the student can explain area, perimeter, or surface area in units.
FAQ

Circle dissection, in motion.

01 Why does the rearranged shape get straighter? Limit

Each wedge's arc gets smaller relative to its straight sides as wedge count grows. The curved bottom edge approximates a straight line.

02 Why does the area stay the same? Cut & rearrange

Cutting and rearranging never adds or removes material. The whole circle is always present, just in pieces.

03 How is this the seed of calculus? Calculus

Riemann sums approximate curved areas with rectangles, then take the limit. This game shows the geometry of that idea on one easy example.

04 Which grade is this game for? Grades 6–7

Grades 6–7, aligned with CCSS 7.G.B.4. Beautiful preview of integration.

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